Giant monsters wrecking up the place is business as usual for videogames, but it's time someone told the monster's side of the story. That's what Left 4 Dead developer Turtle Rock does in Evolve, in which you play a monster against a team of human-controlled monster hunters out to kill you for no reason other than that you're different. Also, you are trying to kill them. Discover the five most important lessons we learned while playing as the monster in new Evolve gameplay.
The forgettable name might not do it any favours, but first-person hack and slasher Hellraid deserves your attention. Discover why (viciously smashy melee combat, the Sean Bean-alike voice of protagonist Ayden) in this new gameplay.
Continuing its trend of fixing things we didn't realise were horribly broken until having them pointed out to us, FIFA 15 has set its sights on the 'unsung hero' of the football team: the goalkeeper. Through a combination of new animations and increased intelligence, FIFA 15's goalies look and behave like they do in real life - that is, drastically different from every other player in the team. We discussed that and more with senior producer Nick Channon.
Co-op play is new to Assassin's Creed in Assassin's Creed: Unity, but how does it work and what makes it special? Discover the co-op campaign's brotherhood missions, customised characters and shared co-op abilities in the video below the cut.
Previous gameplay sessions with Alien Isolation have been brief, terrifying snatches of the most intense sections of the game. For our most recent appointment with the Alien, we had much more time to roam the corridors of Sevastopol Station - a good three hours from early in the story. We got to play with the crafting options, which allow you to build tools to distract or divert the Alien, and we also got to experience what happens when the creature learns and adapts to those tools.
Forza Horizon 2 transplants Forza Horizon's open-world driving to sunny southern Europe and addresses the imperfect multiplayer of the first game with a slicker, simpler system. See for yourself in this new Forza Horizon 2 gameplay with car correspondent Mike Channell behind the wheel.
Alan Wake developer Remedy has revealed the first gameplay for time-warping action shooter Quantum Break at Microsoft's Gamescom 2014 conference. Get your eyes on it after the jump.
Call of Duty: Advanced Warfare has just premiered its multiplayer, revealing bouncy, boost-jumping exosuits and a shiny new loot system. If you didn't catch the live gameplay premiere, or did but couldn't focus out of sheer excitement, we've played it and here are the first nine things you need to know.
After you murder the manager of Skyrim's Honorhall Orphanage at the request of one miserable orphan, another thinks out loud, "Kill one person and you can solve so many problems. I wonder at the possibilities." These are the lessons you learn growing up in videogames' least nurturing orphanages.
Battlefield: Hardline, Dragon: Age Inquisition and FIFA 15 will take the stage at EA's Gamescom press conference on Wednesday 13 August, and you can watch the live stream video here. Join us at 9AM UK time (1AM Pacific) for new gameplay from EA's big hitters and discover what BioWare's mysterious new game Shadow Realms is all about anyway.
This week we're preparing for German videogames uberconvention Gamescom by getting in a tizz over Bioware's mysterious new game, possibly called Shadow Realms. What is it? What do those mysterious teasers mean? Is it anything to do with the Canadian LARPing society? Jane, Mike and I examine the evidence and come to wildly different conclusions.
Sledgehammer Games will reveal Call of Duty: Advanced Warfare's multiplayer on Monday 11 August. To catch the new trailer and multiplayer gameplay, take your seats here for the livestream video from 6PM UK time (10AM Pacific, 1PM Eastern).
Sporting event Far Cryathlon returns for Far Cry 4 with a fortress liberation challenge: each contestant is assigned a liberation method and the quickest to liberate the Ratu Gadhi fortress is the winner. Expect mortars, elephant rampages and many, many explosions in this Far Cry 4 gameplay.
Game pre-order bonuses and special editions can be hit and miss. Some are cool, such as the extra mission for Alien: Isolation that lets you play as the movie's original cast. Others promise fabulous prizes, such as Assassin's Creed: Unity's Guillotine Prize Drop. Some, though, are straight-up bizarre. Hit the jump for the nine most bewildering pre-order and special edition bonuses.
The overwhelming feeling when we're playing Titanfall's second DLC pack, Frontier's Edge, isn't that we're wowed by it being particularly new or different. It's more us wondering why we ever stopped playing Titanfall in the first place. Respawn's kinetic brand of futuristic combat on foot and in robot is just as intoxicating as it was when we were playing the game first time around. The question is, do the mad skills we developed in the beta and around launch still stand up?
Say what you like about Call of Duty Ghosts as a game, but this season of DLC has been a revelation as far as CoD is concerned. Infinity Ward lobbed out the rulebook, parachuting in recognisable characters including the Predator and Michael Myers and generally being a bit more playful with the serious business of Call of Duty multiplayer. So what treats do we have in store in DLC 4? Hey, that rhymed.
Evolve, the new game from Left 4 Dead developer Turtle Rock Studios, shares a lot of DNA with its zombie-obsessed cousin. Where it differs most though, is in the fact that each of the playable characters has a different class, each with their own abilities and unique equipment. We took each one for a spin in an early PC build of the game to see how they work against Lovecraftian squid-faced horror monster The Kraken.
The French Revolution, the setting for Assassin's Creed Unity, was an incredibly bloody period of French history in which tens of thousands of people died and the political landscape of Europe was changed forever. The Assassin's Creed games are all about the historical accuracy, and if we break out the history books, we can get a pretty good idea of some of the things we'll be seeing in the game. Let's take a look, shall we?
Borderlands: The Pre-Sequel might be a 2K Australia joint, rather than a Gearbox Software one, but based on the segment we played, it's just as anarchic and entertaining as a full fat Borderlands. In this portion, which we played on an early PC version of the game, we're stuck on a moon with a limited oxygen supply and a selection of extremely narked baddies. Hit the jump to see how we get on.
Strategy games get a bad rap. Say the words real-time strategy and most console gamers fall immediately into a deep slumber. There does appear to be a simple solution though, which is just to add some shooting into the mix. Free-to-play Xbox 360 title Airmech Arena appears to have landed on this answer as well. That's why it has the handling of a twin-stick shooter but the brains of an RTS. Does it all fit together? We thought we'd apply our rigorous Let's Play process to find out.
The whole point of achievements is that they're supposed to be just that - achievements. They should be awarded for feats of gaming skill or for exploring off the beaten track. They should, in short, be hard to get. Someone clearly forgot to tell the designers of these, the easiest achievements we've seen in games.
While we're usually shining paragons of law-abiding virtue here on Outside Xbox, very occasionally we do enjoy the thrill of a police chase. Naturally we opt for the most disproportionately punished crime in GTA - backing up to the gates of Fort Zancudo for three wanted stars - to initiate the Grand Theft Sporto Wanted Level Challenge. Longest survivor wins and direct interference with other competitors is strictly forbidden. Not that it's ever stopped us before.
The Destiny beta has finally arrived on Xbox One and Xbox 360, and will be with us until July 27, which is plenty of time to see and do everything that the beta has to offer. In fact, you might find yourself running out of things to do once you've finished all the missions and hit the level cap. Luckily, we at Outside Xbox are nothing if not resourceful, so we've come up with a few other ways of extending your time in Bungie's MMOFPS. Only one of them involves dancing, we promise.
It must be hard enough making just a handful of endings for your game, just look at how badly Mass Effect 3 stuffed it up. With fighting games boasting rosters of up to 40 characters, all of whom need their own little arc to string together the beatings, that's a lot of endings to write. Perhaps that's why fighting game ending sequences are so frequently completely, unashamedly mental. Hit the jump for the seven weirdest.
Decades from now in Videogame University, Professors of Videogames will point to Battlefield 4 as an example of how not to launch your game. It was a buggy, laggy mess, made all the more painful by the fact that there was a great game hidden under the strata of performance problems. Now that the netcode has been given a once over in a recent patch, EA and DICE were able to release this latest DLC, Dragon's Teeth, without the usual sheepish grin. We thought we'd dust off our (non existent) Battlefield skills and dive in.