Bioshock Infinite: Gameplay Impressions

Published A year ago by Mike Channell

Columbian blend

It's very difficult to say this without sounding like we're gloating - we promise we aren't - but we've played the first three hours of Bioshock Infinite and it's really very good. If it makes you feel better, we now find it impossible to wait for the end of March, when we can resolve all our questions about the storyline. If you want to share in the excitement, check out our hands-on impressions as we enthuse about the game and the story possibilities.

And if you haven't seen our extensive interview with Ken Levine about all manner of interesting things regarding the game, please do head over there too. He's a man with a brain the size of a planet and the game's creative director, so you won't get a better insight into what makes Bioshock Infinite tick than from him.

About the author

Mike Channell
Mike is co-editor at Outside Xbox. His favourite thing about making videos is adding unnecessary special effects. He has heard all of your 'channel' jokes.

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