Tomb Raider Multiplayer 'Like Alien Vs. Predator'

Published A year ago by Andy Farrant

Tomb's company

Crystal Dynamics' Tomb Raider prequel is nearly upon us, so we cornered the game's director, Daniel Bisson, to discuss its new multiplayer mode, which he describes as being inspired by, among other things, Alien Vs. Predator and Quake.

How does it work? Where did the idea come from? Why even add multiplayer to what has traditionally been a single-player experience? Why is Lara Croft's accent all over the place? Get the answers to three of these questions in the video above.

About the author

Andy Farrant
Andy is co-editor at Outside Xbox, enjoys difficult moral decisions and fights like a cow. You might remember him from such defunct Xbox video channels as Inside Xbox.

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