Hideo Kojima: Metal Gear Rising 'Originally Open-World'

Published A year ago by Mike Channell

A cut above

While Metal Gear Solid creator Hideo Kojima had only an executive producer credit on Platinum Games' Metal Gear Rising: Revengeance, he's able to offer unique insight into a game that very nearly didn't make it to shelves at all. So how is the new game different from the old one, how does he see it being received by fans and what's the real story behind Raiden's origins as a character? Kojima-san was happy to enlighten us.

For more on Metal Gear Rising: Revengeance, check out our gameplay tour, our Show of the Week and us mucking around in a Mariachi outfit. If you're a fan of Platinum Games' work, you might want to check out our tour of the brilliant Anarchy Reigns as well.

About the author

Mike Channell
Mike is co-editor at Outside Xbox. His favourite thing about making videos is adding unnecessary special effects. He has heard all of your 'channel' jokes.

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