7 Big Games Whose First Trailers Would Surprise You
As with any creative project, the final versions of videogames often differ wildly from their first trailers. Whether the original concept was too technically demanding, not good looking enough, or met with critical disapproval, gaming history is full of games which were barely recognisable from their original forms when they finally landed on shop shelves. Join us now, as we take a look at some of our favourites.
Remember when 2011's Duke Nukem Forever was originally announced? Maybe not, because it's entirely possible to be a young adult human who was not even alive when the game first started development.
Duke Nukem Forever took roughly forever to develop, hence the name, so it's hardly surprising that, over the course of that development, it changed dramatically. And we're not just talking about changing dramatically from a game everyone wanted to play to a game no-one wanted to play.
Initial trailers included thrilling shootouts from the back of moving trucks, riding minecarts like Indiana Jones, low-flying fighter jets and destructible buildings, all elements that were conspicuous by their absence when the game finally came out in 2011.
Similarly, the first ever trailer for what would become the first Halo game gives us a glimpse of what could have been: a surreal parallel universe where Halo was a third-person shooter that launched on Mac computers.
However, the year after that first Halo trailer, Microsoft bought Bungie, and the year after that, in 2001, the game launched as Halo: Combat Evolved on the original Xbox, with an entirely different plot and no online play because Xbox Live wasn't even invented yet, if you can imagine such a thing.
Previously on Outside Xbox: The Bioshock Infinite You'll Never Play.