Archive - Andy Farrant
Andy is co-editor at Outside Xbox, enjoys difficult moral decisions and fights like a cow. You might remember him from such defunct Xbox video channels as Inside Xbox.
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In reality-bending thriller Get Even you play an amnesiac inmate in a dilapidated asylum with no knowledge of who he is or what he has done. So you try to piece together your past in a place where you can't trust what you see. That's not the only time reality has taken a vacation in videogames, though, as we discover later in the show.
Time and again, games have taught us that going over to the dark side comes with plenty of advantages. Chief among these is that villains are much cooler and better dressed than boring, do-gooder heroes. Consider the evidence: these good guys who turned bad and became much, much cooler in the process.
Mafia 3 is set in the fictional city of New Bordeaux, a New Orleans-inspired party town with a signature drink known as the Bourbon City Blinder. The drink is a potent blend of bourbon, rum, ginger beer and aromatic bitters. Is it delicious, or just bitter and boozy enough to explain why everyone in New Bordeaux is always running or gunning each other down? Discover which along with us in the following video.
We return to the Wild West challenges in Red Dead Redemption gameplay this week, as we set out to collect some of the exciting new flora offered by the strange new land of Mexico. Prickly pears are the goal, and we'll need plenty if we're to reach the next rank of our survivalist challenge. This is lucky as they also just so happen to be the preferred snack of Horson Welles, our beloved steed. We spoil that horse, we really do.
Superhero fighting game Injustice 2 is out this week, continuing the story of Injustice: Gods Among Us, in which Superman killed his wife Lois, their unborn son, and everyone in Metropolis, after being drugged by the Joker. Naturally, he's a bit peeved, which makes it all the more baffling that a bunch of no-power scrubs are trying to take him on, as we discover later in the Show.
A cliffhanger ending is an unresolved ending that hopes to lure people back by promising they'll find out what happens next. Sometimes, however, that promise is a big fat lie, and you never find out what happens next because there was no sequel, the sequel got cancelled, or the sequel just went ahead and ignored the ending of the last game. Just remember all these times videogames did precisely that.
The 2 Million Subscriberpalooza continues with the Q and A video that all (some) of you have been crying out (asking politely) for! Sadly we weren't able to answer all several thousand of the questions you asked, but keep them coming and we'll try and do more! Enjoy and thank you, once again.
Here's a new episode of Red Dead Redemption gameplay - our first in Mexico, where we are greeted by Landon Ricketts, a retired gunslinger who used to be the fastest gun in the West but is now enjoying a quiet retirement in the town of Chuparosa. Now that we're here it's not long before he ends up fighting the Mexican army in a cave. Sorry, Landon, this sort of thing is always happening to us.
The Surge is a sci-fi action role-playing game in which robots have gone rogue and started attacking humans. I don't know why anyone is surprised, in my videogame experience, robots do very little but attack humans, as Mike discovers later in the show.
In this latest episode of Red Dead Redemption gameplay, we finally get to put our trojan cart plan into action and roll into Fort Mercer, all gatling guns blazing. Things don't go as smoothly as we'd hoped, though, leading to an impromptu trip to Mexico with everyone's favourite offensive national stereotype, Irish. If this is just an excuse for him to pick up some cheap bottles of tequila, we're going to be so mad, you guys.
Prey tells the story of Morgan Yu, a scientist on a space station overrun by mimics: horrible scuttling shadow monsters that disguise themselves as ordinary household objects to trick you into getting your face near them. That's far from the only time we've been tricked by shapeshifters in videogames, as we recollect later in the show.
Injustice 2 is a fighting game in which the fighting is all done by superheroes. It looks like fun, sure, but before you consider fighting a superhero yourself, bear in mind you will almost certainly be horribly killed. Or at least you will while they are all using moves like these.
In this latest episode of Red Dead Redemption gameplay, we finish up our preparations for the assault on Fort Mercer by doing some final chores for Nigel West Dickens, Irish, and Seth, the ragtag crew we've assembled to help us Trojan Horse our way into the fort. These include helping Seth find his treasure, a process that involves exactly as many corpses as you'd expect, when Seth's involved.
Outlast 2 follows investigative journalist Blake Langermann who is investigating the murder of a woman in the Arizona desert when he runs into a cult, and things go all Outlast 1. Blake does ignore all the warning signs to get out of there immediately, though, such as spooky crows, weird religious art, and corpses, so this is partially his own doing. This is the case with many other videogame heroes, we discover later in the show.
Not all games stand idly by when you act like a jerk for no reason, as anyone who's beaten up a chicken in a Zelda game can tell you. Some skip the standard morality meter in favour of direct punishment, as in The Warriors, Banjo Kazooie, Resident Evil 4 and Spelunky. Consider the karmic smackdowns in the following video, and be warned.
In this latest episode of Red Dead Redemption gameplay, we help out snake oil salesman Nigel West Dickens by taking part in Fast and Furious-style illegal underground horse races, before obtaining a gatling gun with the help of Nigel's friend Irish. Even Mike isn't complaining when it turns out we need to transport the gun by means of what is in effect a cowboy rollercoaster. Hands in the air, everybody!
Cities Skylines, the city sim that's not Sim City, has finally arrived on Xbox One, and we are raring to explore strange new roads, to seek out new nightlife and new specialisations, and to boldly create light residential zones where no mayor has created light residential zones before. But we're not going in totally blind - we've learned a lot about how not to build a city from videogames, as Mike learns later in the show.
Hitman's Contracts mode is a list of player-generated targets where you can take on challenges set by other players. In this particular contract, our challenge is to kill a guy complaining about a broken shower in the basement of Thailand's Himmapan Hotel, in a fall. Hit the jump to see how we got on.
Jane and I venture back to the space station Talos 1 for more Prey gameplay. This time, we're in the Psychotronics lab, a place so full of shapeshifting mimics that the lab staff have to put post-it notes on everything with 'not a mimic' written on them. But what if a mimic turned into a post-it note, lab assistants? What then?
Hitman's newest elusive target is Kieran Hudson, a paparazzo with a price on his head after he ruined the career of a sitcom star with his scurrilous rumours. So, we're back in Paris to collect, with a nice, discreet chandelier accident that will kill no more than two additional people. Three, tops.
In this latest episode of us replaying Red Dead Redemption, we help out snake oil salesman Nigel West Dickens, much to Mike's total lack of delight. West Dickens wants us to help him sell snake oil by drinking some, and then performing amazing feats of cowboymanship to impress a crowd of potential customers. Luckily for him, amazing cowboying is our stock in trade.
Bulletstorm: Full Clip Edition brings the acclaimed 2011 shooter to Xbox One with prettier graphics, all its previous DLC, and a new game mode called Overkill. It's a great chance to get reacquainted with Bulletstorm hero Grayson Hunt, although, considering what a total jerk he is, you might be reconsidering spending any more time with him. At least he's in good company, as we find out later in the Show.
The Town of Light is a first person psychological adventure game set in an asylum in Italy in the first part of the Twentieth Century. Playing as Renee, a former patient, Mike, along with Luke and Ellen from Outside Xtra, head back to the asylum to solve the mysteries of her past. Or, they will, as soon as they stop playing on the equipment in the nearby playground.
In this latest episode of us replaying Red Dead Redemption, we return to the task of becoming a Legend of the Old West, a feat that can only be achieved by knife fighting a bunch of wolves, collecting red sage, and shooting a bunch of birds from a moving train. Try explaining that one to the conductor.
People who make games usually want as many people as possible to play them, but that only applies to people who are supposed to be playing their games. For those other people, developers occasionally come up with some sneaky, weird and hilarious ways to keep them out. Witness the times games have tried to stop people from playing them with unconventional means.
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