Archive - Jane Douglas
Jane is co-editor at Outside Xbox, where she writes words and makes videos. She enjoys dialogue trees.
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Show of the Week ponders Dishonored: Death of the Outsider, a Dishonored spin-off in which Dishonored 2's Billie Lurk gets her own game. In it, Billie's former mentor Daud dispatches her to kill the mysterious and unknowably powerful Outsider. Oh is that all, Daud.
We recently owned up to the various times we exploited the heck out of a boss' one obscure weakness, and it turned out we weren't alone. The comments were full of players with shameful stories of similarly taking advantage of these convenient soft spots. So have a look at these times our commenters saw an opportunity and, like Luke Skywalker stuffing a proton torpedo into a thermal exhaust port, used it to cheese a boss battle.
Killer Instinct is among the Xbox One titles being zhuzhed up to take advantage of the Xbox One X and all the additional teraflopping it will do come launch in November. Get an eyeful of Andy's mummified fighter Kan-Ra giving Mike's dino-human hybrid what for in this fresh new 4k gameplay.
Rush: A Disney Pixar Adventure was originally a collection of Pixar-themed mini games for Kinect, launched in 2012 when that peripheral was a motion control system full of hopes and dreams and not the millstone briefly around the neck of the Xbox One. It's now time for that game's rebirth on the Xbox One X, where the extra graphical oomph makes a new Finding Dory world pop in 4k. Mike and Andy give it a whirl in the following Xbox One X gameplay.
In Forza Motorsport 7 on Xbox One X, Mike and Andy go for a spin at the Brands Hatch Grand Prix Circuit in a customised shark car and then at the Nürburgring in the Jaguar XJ220 favoured by Rocket Man Elton John. Get your eyes all over lovely Forza 7 Xbox One X gameplay in the following video.
On the surface, a videogame is a bunch of pixels doing what they're told by a bunch of rules. Go beneath the surface though and among those rules you'll find some additional secret rules snuck in there to make your experience more fun. Game designer Jennifer Scheurle recently asked other games people on Twitter to share the crafty mechanics like these hidden inside games, and those devs went and spilled the tea. Just consider these sneaky ways games trick you into thinking you're more awesome.
We play lots of Hitman and answer lots of questions live from London's Loading Bar, like the multi-tasking heroes we are. Watch this space for more live streams to come!
They'll tell you a videogame is an indifferent computer program that doesn't care whether you win or lose because it's made of maths. In our experience, however, there are certain games that are very definitely out to get you, tipping the scales when the opportunity arises to really screw you over, in a way that can only be considered malice on their part. Consider the following evidence and you be the judge.
Hitman contract 1001 Moroccan Nights compels Andy to dress like a fortune teller and whack four targets in and around a Marrakech night market. Can he remain uncompromised while looking like a fancy dress genie and singing medleys from Disney's Aladdin? See for yourself.
Life is Strange prequel mini-series Life is Strange: Before the Storm is underway, starring a younger Chloe Price and heretofore mysterious cool girl Rachel Amber. What do we get instead of Max Caulfield and time travel powers in Life is Strange: Before the Storm? Watch and learn.
Here's Rise of the Tomb Raider Xbox One X gameplay taken from the enhanced Xbox One X version of Rise of the Tomb Raider with its "4k enriched visuals" setting. Look for updated graphical effects along with the boosted resolution in the raiding of this spectacular tomb, where by raiding we mean utter destruction.
Here's Middle-earth: Shadow of War gameplay taken from the Shadow of War Xbox One X enhanced version. In it, Mike and Andy ride a tree, attack a citadel, rescue some dudes from Gondor and meet Idril, a Gondor shieldmaiden.
Here's Marvel vs Capcom Infinite Gameplay in which Andy and Luke take new fighters Gamora, Jedah, Captain Marvel and Ultron for a test drive on levels New Metro City Downtown and Xgard Bifrost Bridge. Behold!
I discover a horrifying new fave in this Call of Duty WW2 multiplayer gameplay, set on new multiplayer map Gibraltar: a Winchester 1897 trench gun loaded with incendiary shells, for a 'Dragon's Breath' flamethrower shotgun effect as harrowing as it is spectacular.
The original BioShock is 10 years old this weekend. Show of the Week celebrates a decade of this influential shooter and also, in the spirit of Rapture's reckless genetic meddling, the most monstrous missteps by videogame geneticists.
Bosses are typically bigger, scarier and better paid than you, and especially in videogames. But if our accumulated years of playing games have taught us one thing, it's that bosses have weaknesses: weak spots or foibles you can exploit for massive damage. What's more, that weakness isn't always their face, glowing weak spot, or the glowing weak spot on their face. Consider these less obvious weaknesses out of which we exploited the ever-loving heck.
In featured Hitman contract Plywood and Paste, Agent 47 must return to his old ICA training grounds and ensure four targets meet with 'accidental' deaths. Are there enough accidental kills to go around at the ICA Training Facility? Watch and find out.
In Slime Rancher on Xbox One (free this month in Xbox's Games with Gold scheme) you play a slime-wrangling slime rancher, capturing slimes for your up-and-coming slime farm. A slime is a kind of space hopper that eats and poops.
We recently did some griping about the times stealth made us tear our hair out and post it to the developers. Judging from the YouTube comments on that video, several of you share our depilatory frustration over a number of sections of dodgy stealth in yet more well-meaning videogames. Because we love your comments and sharing is caring, here are the times forced stealth drove you furthest up the wall.
When I was a child, I spoke like a child, I thought like a child, and I believed these urban legends like a child. Now we've put away childish things, join us to reflect on these videogame urban legends we wholeheartedly believed when we were kids, back when bigger kids could convince us they were true because they had uncles who worked at Nintendo.
Jason returns! We're back in Friday the 13th and Mike has a shot at his bloody revenge as supernatural serial murderer Jason in this Xbox One gameplay. Who will get put on a coathook? Who will get trapped in his own trap? And where the hell are the car keys? Watch and see.
In Dead by Daylight one player is a supernatural serial killer while four others are regular chumps trying to not get murdered in a series of arcane trials. In these, the killer must sacrifice victims to the mysterious trans-dimensional Entity for which they work. That's just one of the eldritch abominations you don't want to wind up as your manager, as Show of the Week discovers.
When stealth is done right, it's a gratifying test of your skill and focus. When stealth is done wrong, it's more irritating than a mosquito in your room at 3AM asking to borrow a tenner. Bear with us while we vent about the stealth sections that boiled our blood.
In this Friday the 13th gameplay on Xbox One, we are teen counselors stalked by supernatural serial killer Jason Voorhees, striving to repair a car and escape Jason's hunting ground. Who will find the car keys? Who will survive? Who will be sacrificed as Jason bait? Watch and see, why not.
Many a hero has a past so chequered only a convenient spot of memory loss can hide their darkest secret from you, the player, while keeping them, the protagonist, from spending a whole game wracked with guilt. Remember, if you can, these times amnesia made you forget your terrible deeds until, ooh, act three or thereabouts.
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