Archive - Assassin's Creed III
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Shot your commanding officer? Late for a hostage rescue? Sniped a wild dog? These seven games aren't going to humour your non-canon mucking about, so you better get back in character.
More comparisons with kids TV shows? Forgive us, but after Skyrim vs. Knightmare, we think we might be on to something. Just look at what happens when the latest trailer for Assassin's Creed III's Tyranny Of King George DLC is spliced with the opening titles of BraveStarr. It seems with Connor's newly unlocked Native American Powers™, he bears a striking resemblance to Saturday morning television's most prominent space sheriff.
Assassin's Creed III's Tyranny of King Washington DLC arrives on February 19, marking the series' first dabble in alternate history. It tells the story of Ratonhnhakéton taking revenge on a megalomaniacal alternate George Washington. It also gives the Native American assassin a new wolfskin outfit, warpaint and powers. Check them out below the cut.
Assassin's Creed III players can be forgiven for overlooking the game's multiplayer, embroiled as they are in a thrilling tale of revolution, betrayal and being told how to tear down wanted posters. However, the series' online modes are unique and fun. Watch us try the new Assassinate mode and Hidden Secrets DLC multiplayer skins in this video.
So Assassin's Creed has been out for a few days, depending on your location, and no doubt some of you will already have blitzed through the storyline and seen the ending. With five games' worth of lore to take on board, you'd be forgiven for being a bit lost, so here's our explanation of what's going on and our predictions for where the next Assassin's game will take us.
If Assassin's Creed has been treading water since the second game, Assassin's Creed III is a sequel that, to extend the metaphor, hires a pedalo and strikes out across the Atlantic. In Revolutionary America, it finds new assassin hero Connor stabbing Templars in a giant sandbox of irresistible distractions.
Watch as lead game designer Steven Masters patiently explains the systems at work as we shamble across Assassin's Creed III's frontier getting into scuffles, baiting bears and completing the first of the game's 'Peg Leg' missions.
To celebrate the launch of Assassin's Creed III, we chatted to lead game designer Steven Masters not just about the finished game, but what's next for Assassin's Creed. That includes details on the mysterious 'pivot system' and the first DLC, dubbed The Madness of King George, which offers up an alternate history in which George Washington proclaimed himself King of America.
Like a beatific parent with a gaggle of screeching children, we don't pick favourites when it comes to developers. Except we clearly do, and Alex Hutchinson, Creative Director on Assassin's Creed III, is definitely one of them. Not only is he an Aussie dreamboat, he's also always got something interesting to say on the subject of videogames.
Before we go any further with this hands-on preview of Assassin's Creed III, I should warn you there are technically spoilers in this video. But they're spoilers for Assassin's Creed: Brotherhood which was, like, two whole games ago. As far as we're concerned there's a statute of limitations on this sort of thing, but if you honestly believe you're going to go back and play both Brotherhood and Revelations in time for the launch of this third proper game in the series, feel free to look away.
History fails to record the decisive role of Connor Kenway in 1781's Battle of the Chesapeake. Not to worry. Assassin's Creed III recreates the Virginia Capes skirmish with tricorned assassin Connor at the heart of the exhilarating, ship-splintering action.
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