Eurogamer Expo Archive
We try our very best to keep you informed about upcoming games, but there's nothing quite like playing them for yourself though, is there? Kicking off on September 26th, Eurogamer Expo in London is the only place in the UK where you can get your hands on the big Christmas games of 2013 and tickets went on sale here today. So what can you expect to see there?
Tips for young, aspiring game makers tend towards the obvious ("work hard") or the vague ("network"), and though formal qualifications aren't without value, careers advice from the people who sell them isn't impartial. So we went straight to the source and asked games industry professionals for some specific, practical pointers on landing a job in games.
Did you catch our video about Gaming's Greatest Road Trips? Well given that I was pondering that stuff while the Expo was still in full swing I thought I'd quickly ask Forza Horizon design director Ralph Fulton whether he thinks gaming road trips are dying out and whether he's managed to infuse Forza Horizon with any of that spirit.
Judgment adds OverRun Mode to the Gears' multiplayer mix. This class-based mode pits Kilo Squad against lavishly nasty Locust troops in a battle for the fate of a helpless generator.
Yesterday, with mere minutes of the Expo left, we took a moment to reflect on both what we'd been up to on that final day and the show as a whole. If you look really closely, you can see the last few joules of energy leaving our body through our overworked gobs.
The biggest queues at Eurogamer Expo this weekend were for Call of Duty: Black Ops 2's multiplayer - especially as attendees were trying out three brand new maps, never before seen elsewhere.
It wouldn't be a games show without a little Gears multiplayer and Gears of War: Judgment is happy to step up to the plate. Overrun Mode is the latest in a long line of dangerously compulsive Gears multiplayer modes and we were able to try both the COG and Locust teams in this objective-led gametype.
You may be familiar with D-Box's simulators from the cinema, where they turn your chair into a mechanical bull whenever Iron Man comes on screen, but their gaming setups turn a game of GRID 2 into one of the most realistic driving experiences it's possible to have without actually getting behind the wheel of a real car.
We've survived three days without falling victim to the dreaded show madness that afflicts so many poor souls at gaming expos. Having said that, Andy did write a poem to mark the occasion, recounted below, so the smart money is on him to snap first.
We collared Playground Games' affable design director Ralph Fulton after he stepped off the stage at his expo developer session and had him tell us all about the first Forza to be built in Britain.
It's not just massive triple-A games on show at Eurogamer Expo. There's plenty here to see from the indie and XBLA side as well, and one title that caught our eye was Double Fine's The Cave.
Where does the time go? That was day two of Eurogamer Expo 2012, and here we pick out our favourite bits from Friday at the show. Among the choicest cuts are Assassin's Creed III, Chet Faliszek and Hitman: Absolution.
The Eurogamer Expo demo for DmC, Ninja Theory's fresh take on Devil May Cry, contains a 1,200-year-old ooze-spewing boss with a filthy mouth (literally, figuratively). Mike and Jane kill it for this video.
Spoiler warning! If you haven't seen Cabin in the Woods, this discussion contains spoilers. Be warned!
Cabin in the Woods director Drew Goddard recently revealed a Left 4 Dead/Cabin in the Woods crossover nearly came to pass, before MGM's bankruptcy scuppered the project.
Like a beatific parent with a gaggle of screeching children, we don't pick favourites when it comes to developers. Except we clearly do, and Alex Hutchinson, Creative Director on Assassin's Creed III, is definitely one of them. Not only is he an Aussie dreamboat, he's also always got something interesting to say on the subject of videogames.
One of the most obvious landmarks at Eurogamer Expo is Agent 47's giant scowling face on the Hitman: Absolution stand, overlooking the show floor like a Mount Rushmore made to honour murderers instead of ex-presidents.
Halo franchise director Frank O'Connor opened Eurogamer Expo with a demo of Halo 4, Master Chief's triumphant return to the Xbox 360. We caught up with Frank after to talk about Cortana losing her mind, Grunts getting new voices and 343's approach to multiplayer.
The temptation to fill this blog post with quotations from Aliens is enormously strong, with us just having played the game's asymmetrical team deathmatch, but we're going to attempt to resist that temptation. You'd better act quickly and watch our impressions of the game, though, before our resolve breaks.
There's loads to play at Eurogamer Expo 2012, but Metal Gear Rising: Revengeance was top of our must-try hit list. What is a Platinum Games-led Metal Gear project like? The answer, as you'll see in the video above, is hyper-kinectic, super-gory and packed with awe-inspiring swordplay.
Eurogamer Expo is rolling into town like an unstoppable juggernaut of video games, bringing with it your chance to get hands on with the likes of Halo 4's Infinity Multiplayer, Call of Duty: Black Ops 2, Assassin's Creed III and Aliens: Colonial Marines.
Good news, Halo likers! As if you needed another reason to be at Eurogamer Expo, Halo 4 is coming to the show in a big way. The UK's premier gaming festival will open with a developer session from Frank O'Connor of 343 Industries. What's more, new-fangled multiplayer suite Halo Infinity will be playable on the show floor.
Page 1 of 1