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Super soldiers are soldiers enhanced by artificial means to be stronger, faster and more super. Just as there's more than one way to skin a cat, though, there's more than one way to create a super soldier - and like the various ways of skinning a cat, methods for making super soldiers tend to be a bit icky. Ethically icky, that is.
Some achievements you can get in your sleep, just by resting your cheek on the controller. Others take the sort of meticulous organisation that's usually reserved for complex military operations, slingshotting a spacecraft around the moon or planning a wedding. Here are the achievements that took some serious forward planning.
After astronaut training from the European Space Agency and Mass Effect Andromeda, I am super ready to be the Pathfinder and/or an actual astronaut. Call me, ESA and/or the Andromeda Initiative!
Your typical videogame action hero is fitter, stronger and more voiced by Troy Baker than we will ever be. This, we have come to accept. We've also come to accept that a game hero or heroine can typically do a whole bunch of things that are physically implausible, if not straight-up biomechanically impossible. Ponder with us now, these incredible physical feats that videogame heroes are pulling off every day like it's nothing.
A quick time event is usually a simple button-pressing mini game that lets you pull off something cool with relative ease. In order for these interactive cutscenes to actually be interactive, though, there has to be a consequence for when you fail to hit that button - such as a humiliating pratfall. Consider these times you failed a QTE and wound up looking like an hilarious dummy instead of a cool action hero.
It's easy to tell who the hero of a game is: they're the character on the box, or the game is named after them, or they're played by Troy Baker. While those guys get all the fame, spare a thought for the unsung heroes: the nobodies without whom nothing would get done and those heroes wouldn't be very heroic at all.
Some games let you choose either to dispense lethal justice to every enemy you come across or, alternatively, to talk, disarm and flirt your way out of trouble. Consider these 9 murdery games that you could feasibly finish without bumping anyone off.
GTA Online: the fake LA where we've been gunned down and blown up more times than we care to remember. Except hard luck, Mike and Andy, it's time to remember some of those classic GTA Online moments in which we got wasted. Andy and Mike examine these clips from Outside Xbox's giant GTA Online playlist and try to recall: what happens next?
This Sniper Ghost Warrior 3 gameplay shows Sniper Ghost Warrior 3 does sniping rather well. That's kind of its whole deal. For this third instalment in the series, though, it's branching out to all sorts of other stuff. Who knew that in Sniper Ghost Warrior 3 there are six things you can do that aren't sniping?
Dead Rising 4's combo weapons include brutally festive new combos like the Gandelf (a spear and a gnome), the acid trap Santa (Santa and acid), the ice-spitting Froztee penguin mask and a Christmassy electric wreath. Get an eyeful in the following Dead Rising 4 gameplay.
The first-person perspective enhances your immersion in games, letting you experience your character's adventures from right behind their simulated eyeballs. Unfortunately, it also means seeing through the eyes of your character when they get set on fire, whacked in the groin, or surgery. This would be a lot less traumatic seen from across the room, videogame, seriously. Consider the most harrowing moments we've had to endure in first person, if you dare.
Looking after kids isn't easy, but it is possible. Millions of people manage it every day. So why do these videogame caregivers struggle so much? They've got the running, jumping and shooting down pat, but they can't stop a kid from running off and doing itself a mischief? Consider these designated guardians who think babysitting means sitting on a baby.
Every so often a game manages to predict future events with the sort of spooky, unnerving foresight that would have gotten you burned as a witch in the 16th century. Global politics, scientific breakthroughs, the results of major sporting events - discover seven times videogames predicted the future with spooky accuracy in the following video.
The benefit of playing games is how you get to sit still on a soft piece of furniture, pressing buttons without sharp edges. You're as safe as you can be from tripping over, hitting your head, or otherwise doing yourself as mischief. That's until you add a spicy dash of risk with one of these exciting peripherals, and gamble on your natural sense of balance, coordination, and self-preservation to keep you safe. Good luck!
More than just a cowboy fantasy, Red Dead Redemption has plenty to teach us about the human spirit, the nature of redemption and why it's a bad idea to shoot your horse in the head while you're riding it. Consider these key life lessons from Red Dead Redemption you'd do well to remember before heading into Red Dead Redemption 2.
We've played many horror games and they've taught us who we are: Mike is a fearproof robot and Andy's terror reflex is singing. To check they've been paying attention, I test Mike and Andy with classic clips from Slender, Outlast, Layers of Fear, The Evil Within and rest. What happens next? Find out in the following, not-un-harrowing quiz.
Red Dead Redemption 2 is officially a thing, at last, and it's officially called Red Dead Redemption 2. Rockstar has even treated us to a short trailer, though it's as light on detail as it is very, very pretty. Our hunger for Red Dead Redemption 2 facts won't be denied, however, so here's what we've deduced from the debut one-minute trailer.
The emotions usually associated with unlocking an achievement are positive ones, such as pride or satisfaction, but a few games have prepared sarcastic low-value achievements that pop when you screw something up, just to really rub it in.
We recently got all salty about the terrible levels that nearly ruined some of our favourite games, then asked which rubbish levels in otherwise brilliant games really ground your gears, and you told us. Fiddly GTA San Andreas missions, misjudged Deus Ex: Human Revolution boss battles, and an entire ethereal dimension from Dragon Age: Origins figure in this hall of shame.
Sponsored Content: After the events of Dishonored, young Emily Kaldwin became empress of the Empire of the Isles. By the time Dishonored 2 takes place, though, now-protagonist Emily has been deposed by an otherworldly usurper. This is a shame, as Emily has a lot of qualities that make her pretty much the ideal Empress of the Isles. Discover five of them in the video below.
Recently we pondered some of gaming's least explicable alternate costumes. The comments revealed plenty more outlandish outfits that have baffled you, the Oxbox audience, over the years, such as Heather's Princess Heart outfit in Silent Hill 3, gangster Leon from Resident Evil 4 and Mortal Kombat X's Johnny Cage the ninja mime. Sure, that's a thing.
Don't you just hate it when there's someone you like, and you're going to make a move, but then they get human sacrificed, or executed by firing squad, or turned into a fancy ghost, before you get the chance to properly smooch them. Consider these poignant pairings even less requited than Dom and Marcus.
Mafia 3's Lincoln Clay is a vengeful troublemaker gunning for powerful crime lords, a skilled Vietnam vet, and a black man in Louisiana in 1968 - so there are several places he is not warmly welcomed in New Bordeaux, the fictional version of New Orleans where Mafia 3 is set. Discover some of the places Lincoln Clay isn't welcome, but he's going anyway, they had best not try and stop him, in new Mafia 3 gameplay.
Game heroes spend a lot of time wearing the one same outfit. Occasionally they want to express themselves by wearing something a bit different. That goes some, but not nearly all, of the way to explaining these baffling alternate costumes.
We've all been there: you're playing an excellent game, everything is going swimmingly, it might even be a candidate for Game of the Year for whichever authority gives that award out to every single game. Then said game is nearly ruined by that awful platforming bit, mounted gun bit, or half-baked racing sequence. You know the one.
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