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We recently owned up to the various times we exploited the heck out of a boss' one obscure weakness, and it turned out we weren't alone. The comments were full of players with shameful stories of similarly taking advantage of these convenient soft spots. So have a look at these times our commenters saw an opportunity and, like Luke Skywalker stuffing a proton torpedo into a thermal exhaust port, used it to cheese a boss battle.
On the surface, a videogame is a bunch of pixels doing what they're told by a bunch of rules. Go beneath the surface though and among those rules you'll find some additional secret rules snuck in there to make your experience more fun. Game designer Jennifer Scheurle recently asked other games people on Twitter to share the crafty mechanics like these hidden inside games, and those devs went and spilled the tea. Just consider these sneaky ways games trick you into thinking you're more awesome.
They'll tell you a videogame is an indifferent computer program that doesn't care whether you win or lose because it's made of maths. In our experience, however, there are certain games that are very definitely out to get you, tipping the scales when the opportunity arises to really screw you over, in a way that can only be considered malice on their part. Consider the following evidence and you be the judge.
A good sidequest gives you a break from the main game, doing something fun or interesting. Other sidequests, however, decided what players really wanted was optional activities so tedious or time-consuming that we took the optional part seriously and opted to never finish them. Here are eight of our least favourite.
We recently did some griping about the times stealth made us tear our hair out and post it to the developers. Judging from the YouTube comments on that video, several of you share our depilatory frustration over a number of sections of dodgy stealth in yet more well-meaning videogames. Because we love your comments and sharing is caring, here are the times forced stealth drove you furthest up the wall.
Four years ago we made a video called 12 Evil Achievements For Heartless Bastards, which focused on the sort of achievements that moustache twirling ne'er-do-wells would be happy to display on their gamercards. Now, four years on, we have 13 more achievements that you should feel good and guilty about owning.
Once a fighting game character makes their debut, they usually stick around in that fighting game series. But some characters prove to be so weird, unpopular or tangled up in licensing issues that they make one appearance and are never seen again. Here are seven of our favourite one-shot fighting game characters who were never invited back for round two.
When I was a child, I spoke like a child, I thought like a child, and I believed these urban legends like a child. Now we've put away childish things, join us to reflect on these videogame urban legends we wholeheartedly believed when we were kids, back when bigger kids could convince us they were true because they had uncles who worked at Nintendo.
When stealth is done right, it's a gratifying test of your skill and focus. When stealth is done wrong, it's more irritating than a mosquito in your room at 3AM asking to borrow a tenner. Bear with us while we vent about the stealth sections that boiled our blood.
Many a hero has a past so chequered only a convenient spot of memory loss can hide their darkest secret from you, the player, while keeping them, the protagonist, from spending a whole game wracked with guilt. Remember, if you can, these times amnesia made you forget your terrible deeds until, ooh, act three or thereabouts.
Could this be the most ambitious game ever? Beyond Good and Evil 2 promises gameplay that stretches from the sci-fi interiors of buildings all the way to the stars. Here are the eight things you absolutely need to know about this extremely intriguing game.
What kind of world do we live in, when it's rarer to find a clean, intact bathroom than it is to find one full of death traps, murderous thugs, vengeful ghosts, and the bloody mess that comes with those things I said? Consider the videogame restrooms in immediate need of a crime scene investigation team, and you tell us.
If you saw Ubisoft's E3 press conference you were probably delighted to see them announce a new pirate-themed multiplayer game called Skull and Bones. Unless you work for Rare, the studio developing a new pirate-themed multiplayer game called Sea of Thieves. Awkward. But though these are both multiplayer pirate games, just how similar are they really? Join us for a look at how the two games stack up against each other in five key areas.
For certain game heroes, there's always something going on to damage their calm. Maybe they've been deceived by ancient gods, stepped to by street gangs, or had their house blown up by the army. Just ponder these furious heroes who have less chill than a busted refrigerator.
Now Far Cry 5 has broken cover, we know it's coming on release date 27 February 2018 on Xbox One, PS4 and PC. But that's not all we know. Take our brisk tour of Far Cry 5 trailer, with the most important first details about Far Cry 5 gameplay.
Time and again, games have taught us that going over to the dark side comes with plenty of advantages. Chief among these is that villains are much cooler and better dressed than boring, do-gooder heroes. Consider the evidence: these good guys who turned bad and became much, much cooler in the process.
A cliffhanger ending is an unresolved ending that hopes to lure people back by promising they'll find out what happens next. Sometimes, however, that promise is a big fat lie, and you never find out what happens next because there was no sequel, the sequel got cancelled, or the sequel just went ahead and ignored the ending of the last game. Just remember all these times videogames did precisely that.
Helicopters in games crash as often as Windows Vista trying to sync iTunes because if you could just chopper your way out of trouble without crashing, most videogames would be eight minutes long. Just think of all the times you tried to helicopter your problems away, only you crashed because of course you did.
Prepare to cry! The Dark Souls series is dead, at least for the foreseeable future. Where are we going to get our masochistic action RPG kicks from now? Well here are 6 upcoming games that promise to scratch that Dark Souls itch. You probably want to get that looked at, by the way.
We all love a gritty, realistic adventure where everyone's head is the normal size. But these ridiculous alternative modes are just the ticket to mix things up, transforming our fave games with the power of whimsy, physics and gigantic heads. Consider these times we enjoyed our favourite games with a side order of silly, and it was delicious.
Injustice 2 is a fighting game in which the fighting is all done by superheroes. It looks like fun, sure, but before you consider fighting a superhero yourself, bear in mind you will almost certainly be horribly killed. Or at least you will while they are all using moves like these.
Wannabe astronaut me recently did some training with the European Space Agency and Mass Effect Andromeda. The time has come to put that space training to work in zero gravity, aboard a parabolic flight. Now boarding flight zero-g to weightlessness, please stow your tray table and discover seven things to do if you find yourself without gravity.
As a first stab by DICE at a Star Wars Battlefront game, 2015's Star Wars Battlefront was impressive but flawed. Over two years of unending galactic conflict, fans have identified several infuriating elements of the experience and, fortunately, DICE has fixed six of the biggest offenders for sequel Star Wars Battlefront 2, which arrives in November of this year. Consider these Star Wars Battlefront bugbears that are fixed for the follow-up.
Imagine you're a game developer with a license to make a game based on a hit movie, but the movie's star hasn't given you permission to use their likeness. Do you cancel production and go work on a farm, dreaming about what could have been? No! You sub in some generic character model and hope nobody notices. Consider these times videogames did just that, with mixed results.
After Wolfenstein 3D in 1992, the 90s became a golden age for first-person shooters. That's not to say that every 1990s FPS was a classic. Countless shooters made it to market that were weird, baffling, or starred William Shatner. Watch on for our favourite weird genre relics from that baffling era of games.
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