Scott Ryder is a Space Jerk in Mass Effect Andromeda Gameplay

Published A year ago by Jane Douglas

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Scott Ryder of Mass Effect Andromeda isn't just humanity's best hope in a new galaxy. As you'll find in this gameplay from the first hour of Mass Effect Andromeda, he's also a part-time space jerk. Beware a few story spoilers, albeit from very early in the game.

Mass Effect Andromeda does away with the original Mass Effect trilogy's "renegade" (ruthless) and "paragon" (saintly) dialogue options, replacing them with a more nuanced, less judgy system of "casual", "professional", "emotional" and "logical" options in conversation with other characters.

That said, "casual" is your best bet if you're role-playing Pathfinder Scott or Sara Ryder as an entertainingly flippant pathfinding jerk.

In the Mass Effect Andromeda gameplay above, taken from the PC version of the game supplied by Mass Effect Andromeda publisher EA, Mike and Andy zip through the first hour of the game, arriving in the exotic Andromeda galaxy after a 600-year cryosleep and landing on the unexpectedly hostile planet dubbed Habitat 7.

In this Let's Play, Scott Ryder wakes from his cryonap to say hello to his pathfinding squadmates Cora Harper and Liam Costa, his father Alec Ryder, Asari doctor Lexi T'Perro and SAM, the AI implanted in Scott's head.

Mass Effect Andromeda comes out on release date 21 March 2017 (North America) and 23 March 2017 (Europe) on PC, Xbox One and PS4.

Previously on Outside Xbox: 6 Changes to Combat Gameplay in Mass Effect Andromeda

About the author

Jane Douglas
Jane is co-editor at Outside Xbox, where she writes words and makes videos. She enjoys dialogue trees.

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