7 Times You Made the Game Much Harder by Accident

Published 2 months ago by Jane Douglas

Mode of honour

Difficulty levels in games are mostly clearly signposted. Occasionally though we stumble across a kind of unofficial hard mode that will, though never advertised as an 'alternative' hidden difficulty setting, unexpectedly make life several degrees harder. Consider these times we made a game significantly more difficult for ourselves by accident, why don't you.

If you decided to play as Nosferatu in Vampire the Masquerade Bloodlines, or Chris Redfield in Resident Evil, or a Level 1 Chicken in Lord of the Rings Online, you will know the shock and dismay of inadvertently signing up for an enhanced challenge.

And if you set your intelligence stat to zero in Fallout? Then good luck to you and your limited conversation options, dummy.

Previously on Outside Xbox: 7 Times Games Humiliated Us With Pity

About the author

Jane Douglas
Jane is co-editor at Outside Xbox, where she writes words and makes videos. She enjoys dialogue trees.

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