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We've saved the world so many times in games, it feels like babysitting a reckless toddler. But every so often along comes a game that wants to actually save the world for real. Discover six games that were the real hero.
After a final battle with the forces of evil, there's usually an enormous sense of relief. But that moment when you let your guard down is also the moment when you're most vulnerable being suddenly sucker-punched - by the likes of Shadows of the Damned, Soulcalibur 3 and Donkey Kong Country. Witness these sobering lessons and more in the following video.
They say hard work is its own reward but a much better reward is an actual reward. Videogames agree, which is why they offer bonuses that are definitely worth the effort it takes to unlock them. Here are seven of our favourites.
Games can take us to so many places, yet amidst these diverse locations there are a handful of 'classics' in which we wind up over and over. The end result is they're more familiar than your childhood home, but without all the dead pets in the garden. Point your face at sewer levels, factory levels, nightclub levels and lava levels galore, then subscribe for a week like this every Thursday.
Like a double rainbow, a new Red Dead Redemption 2 trailer is the rare, beautiful, short-lived and mysterious, so you have to be quick to catch everything it has to offer. Or alternatively you could just watch this video, in which we've passed the new trailer through the powerful prism of our Red Dead Redemption analysis.
Here's State of Decay 2 gameplay in which the game's new Blood Plague zombies, online co-op mode, and more elaborate base building come into focus. Witness disgusting Plague Hearts, the grim mercy killing of an infected survivor, and the installing of a morale-boosting cocktail lounge in the centre of our settlement, all in the following video.
Difficulty levels in games are mostly clearly signposted. Occasionally though we stumble across a kind of unofficial hard mode that will, though never advertised as an 'alternative' hidden difficulty setting, unexpectedly make life several degrees harder. Consider these times we made a game significantly more difficult for ourselves by accident, why don't you.
Any Slytherin will tell you ambition is an admirable quality. But much like Mrs Weasley fighting Bellatrix Lestrange, sometimes ambition goes too far, as in the case with these ambitious videogames that overpromised, under-delivered, and ended in disappointment.
We recently pondered some of the most embarrassing finishing moves in fighting games, among them flaming farts, exploding pies and furious cinema ushers. But the YouTube comments reveal plenty more that the Outside Xbox has been subject to. Here are seven more fighting game finishers that hurt your dignity as much as your spine.
Want to hide an in-joke in your game? An Easter egg is just the thing. Even better, if you want to throw shade on some other game in the name of friendly rivalry or outright snark, Easter eggs are the perfect delivery vector. Have a watch of these shady eggs that were sly in-jokes and see for yourself.
Sometimes in a game you find yourself in a no-win situation, where the only final outcomes are bad. All you can do is play the game, make your choices and live with the consequences, no matter how bleak. Like in these games, for instance, in which each ending is more of a downer than an all-Radiohead mixtape.
In-game enemies get smarter all the time, but sometimes it's a relief when the AI is a bit artificially un-intelligent, just to give us a break. Like when they pop out of cover into our crosshairs, loudly announce they are reloading, or politely wait in line to attack us one manageable goon at a time, for instance.
We're not averse to putting in loads of effort for a worthwhile result, but we are dead against working our socks off for an insultingly shabby reward - as in the case of these unlockable game characters who were so much more hassle than they were worth.
Game characters tend to be good at what they do, but sometimes they want to stretch themselves and step out of their comfort zone. This is presumably how we wound up with these seven bizarre and unexpected guest appearances that really put the "oh?" in cameo.
Despite us being sad about it on the internet, videogames continue to get cancelled after giving us a glimpse of what they might be like, and as we all know, the best games are the ones you never get to play. Here are seven games we'd love to play that are never going to see the light of day.
Side scrolling beat-'em-ups need to have loads of enemies in them, otherwise they would be 10 minutes long. But you can't just recolour everyone or make the player fight evil clones of themselves forever. That's how we ended up with bizarre boss designs that are surely the result of a late night, a looming deadline and way, way too many cups of coffee. Consider these, our eight favourites.
Fanservice is when a thing is designed above all else to please fans. In games it is often delivered in packages of downloadable content, so the fan-pleasing weirdness is kept at arm's length from the main game. Please enjoy these, our eight favourites.
The point of rebooting a franchise with a dark and gritty new vibe is to make it cooler, but for every Chris Nolan's Dark Knight trilogy there's a game reboot that, in the very antithesis of being cool, tried much too hard.
You don't get to be a boss in a fighting game by being nice to people. You get there by crushing everyone who dares oppose you, ideally with some kind of unblockable laser that takes off half their health. Some would call that cheap, and, after seeing these fighting game bosses in action, we 100 percent agree.
As people thrilled by both games and technology, we are susceptible to a buzzy new game gimmick that, in retrospect, was faddier than extreme planking. It's now obvious these trends couldn't last, but at the time they were hotter than the harlem shake circa 2013.
Villains come in all shapes and sizes (mostly big) but if they have one thing in common, it's their ambition to not accidentally help the good guy save the world. Yet this happens more often than these so-called bad guys would care to admit. Just think of the occasions on which these antagonists saved the day with embarrassing self-sabotage.
Guess all that sun praising finally paid off because Dark Souls Remastered is arriving this year, on release date 25 May 2018. Here's everything you need to know about the 4k-ready remaster of this classic RPG.
You know where you are with a sequel: it's like the first game but there are new weapons, new baddies and there's a number at the end of it. Except sometimes a sequel isn't like that at all. Sometimes the next game lurches into a whole other genre to produce a sequel so radically different from the original you have to squint to see the family resemblance.
The conflict at the heart of most videogames is between the game trying to kill the player, and the player trying to stop that happening. But sometimes we make things a lot easier for the game by being stupid, careless, or both stupid and careless. Double whammy. Just consider these various ways we've died in videogames where we had no one to blame but ourselves.
After the maelstrom of world news that was 2017, who could know what 2018 will bring? Videogames, that's who. For a glimpse of the year ahead, consider how games such as Terminator Salvation, Deus Ex and Iron Sky Invasion predicted what's to come in 2018.
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