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There's no shame in getting a game over from losing a tough battle, or failing to complete a puzzle in time. There is however a lot of shame in getting one of these embarrassing game overs, in which we managed to lose the game through stupidity, ineptitude or on one memorable occasion, pissing off a powerful vampire. Oops.
Sekiro: Shadows Die Twice is the new game from Dark Souls developer From Software, but unlike Dark Souls has only light RPG elements, no character creation, and even checkpoints when you die. Will it still demand you "git gud in the grand tradition of Soulsborne games? Find out within.
We recently recalled the times we made a game much harder for ourselves by accident. The YouTube comments on that video revealed plenty more times you suffered a similar fate, such as by wearing Assassin Creed 2's Auditore Cape, achieving a high chaos level in Dishonored, or accepting a creepy doll in Silent Hill 4. Consider these yet more times you stumbled on a somewhat unofficial hard mode.
The whole point of arcade machines is to get you to insert more coins, which is why they often employ every trick in the book to get you to keep playing. The cruellest money grabbing technique of all was the continue screen, in which a timer ticked down, imploring you to insert more money, before a terrible fate befell your beloved hero. The more horrible these continue screens were, the more likely you were to pay up, which is why some of these just have to be seen to be believed.
Normally your job in a video game is 'world saver' and probably you make all your money from lucrative endorsement deals. Not so in these games, where it's only hard graft in a conventional, normal person job that will get you through.
The original Crew 2 game had some pretty exotic cars, but The Crew 2 adds boats, stunt planes and all manner of weird and wonderful machinery to drive. Just consider these seven exotic vehicles you won't believe you can drive in The Crew 2.
We've all had to overcome challenges in games, be they tough bosses or tricky puzzles, but the hardest hurdles to overcome are the moments where you have to do something you hate in order to proceed. Consider these times we were left with only two options, do the horrible thing or eject the game disc and throw it in the bin, and we seriously contemplated doing the latter.
When you play the latest game in a popular series, it's hard to imagine previous instalments were ever less than this immersive, technically impressive, and beautiful to look at. Unless it's Duke Nukem Forever. But then you go back and look at the very first entry in that famous videogame series, and you wonder how the heck these flawed first games managed to get even one sequel, let alone an entire franchise. Consider these long-running and much-loved series that we can't believe made it past their shaky first starts.
Bosses are supposed to be difficult, that's the point, but occasionally they break the rules to steal an unfair advantage. Rules like not messing with your save files, not introducing firebombs to a skating competition, and not turning into a 20-foot werewolf mid-duel.
We recently raved about the best unlockable videogame bonuses in that were worth the hassle it took to acquire them. If you're unsure what an "unlockable bonus" is, it's what we now call DLC and are charged $15 for. Here are seven more of our favourites, inspired by your comments on the original video.
We've saved the world so many times in games, it feels like babysitting a reckless toddler. But every so often along comes a game that wants to actually save the world for real. Discover six games that were the real hero.
After a final battle with the forces of evil, there's usually an enormous sense of relief. But that moment when you let your guard down is also the moment when you're most vulnerable being suddenly sucker-punched - by the likes of Shadows of the Damned, Soulcalibur 3 and Donkey Kong Country. Witness these sobering lessons and more in the following video.
They say hard work is its own reward but a much better reward is an actual reward. Videogames agree, which is why they offer bonuses that are definitely worth the effort it takes to unlock them. Here are seven of our favourites.
Games can take us to so many places, yet amidst these diverse locations there are a handful of 'classics' in which we wind up over and over. The end result is they're more familiar than your childhood home, but without all the dead pets in the garden. Point your face at sewer levels, factory levels, nightclub levels and lava levels galore, then subscribe for a week like this every Thursday.
Like a double rainbow, a new Red Dead Redemption 2 trailer is the rare, beautiful, short-lived and mysterious, so you have to be quick to catch everything it has to offer. Or alternatively you could just watch this video, in which we've passed the new trailer through the powerful prism of our Red Dead Redemption analysis.
Here's State of Decay 2 gameplay in which the game's new Blood Plague zombies, online co-op mode, and more elaborate base building come into focus. Witness disgusting Plague Hearts, the grim mercy killing of an infected survivor, and the installing of a morale-boosting cocktail lounge in the centre of our settlement, all in the following video.
Difficulty levels in games are mostly clearly signposted. Occasionally though we stumble across a kind of unofficial hard mode that will, though never advertised as an 'alternative' hidden difficulty setting, unexpectedly make life several degrees harder. Consider these times we made a game significantly more difficult for ourselves by accident, why don't you.
Any Slytherin will tell you ambition is an admirable quality. But much like Mrs Weasley fighting Bellatrix Lestrange, sometimes ambition goes too far, as in the case with these ambitious videogames that overpromised, under-delivered, and ended in disappointment.
We recently pondered some of the most embarrassing finishing moves in fighting games, among them flaming farts, exploding pies and furious cinema ushers. But the YouTube comments reveal plenty more that the Outside Xbox has been subject to. Here are seven more fighting game finishers that hurt your dignity as much as your spine.
Want to hide an in-joke in your game? An Easter egg is just the thing. Even better, if you want to throw shade on some other game in the name of friendly rivalry or outright snark, Easter eggs are the perfect delivery vector. Have a watch of these shady eggs that were sly in-jokes and see for yourself.
Sometimes in a game you find yourself in a no-win situation, where the only final outcomes are bad. All you can do is play the game, make your choices and live with the consequences, no matter how bleak. Like in these games, for instance, in which each ending is more of a downer than an all-Radiohead mixtape.
In-game enemies get smarter all the time, but sometimes it's a relief when the AI is a bit artificially un-intelligent, just to give us a break. Like when they pop out of cover into our crosshairs, loudly announce they are reloading, or politely wait in line to attack us one manageable goon at a time, for instance.
We're not averse to putting in loads of effort for a worthwhile result, but we are dead against working our socks off for an insultingly shabby reward - as in the case of these unlockable game characters who were so much more hassle than they were worth.
Game characters tend to be good at what they do, but sometimes they want to stretch themselves and step out of their comfort zone. This is presumably how we wound up with these seven bizarre and unexpected guest appearances that really put the "oh?" in cameo.
Despite us being sad about it on the internet, videogames continue to get cancelled after giving us a glimpse of what they might be like, and as we all know, the best games are the ones you never get to play. Here are seven games we'd love to play that are never going to see the light of day.
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