In an ideal world, a mental hospital would be a safe, calm sanctuary where qualified professionals treat the afflicted with understanding and compassion. In the world of videogames, a mental hospital is a nightmarish prison that attracts sadistic quacks and where 20th century medicine never happened. Hit the jump for seven videogame asylums that seem custom-built for turning the sane insane, and turning the insane into murderers, cannibals, monsters and vengeful ghosts.
Team OxBox's GTA Online challenges, collectively known as Grand Theft Sporto, return this week with the monster truck challenge. The rules are simple: Stood at the top of Mount Gordo are Mike and me. Parked at the bottom of Mount Gordo is a Liberator monster truck. First one to drive that monster truck off the Vespucci Beach pier is the winner. Who will triumph and who will be admitted to hospital with suspicious monster truck-shaped injuries? Hit the jump to find out.
You can't talk great games of the last generation without including Skyrim. The previous Elder Scrolls game, Oblivion, might have proved you can squeeze a huge, involving world onto an Xbox 360, but Skyrim demonstrated that it could be beautiful and atmospheric too. What better way to pay tribute to the depth and sophistication of Bethesda's masterpiece than by sprinting nude down a mountain? We couldn't think of anything, so we did that.
The Destiny beta might not be coming to Xbox One for another six days, but that wasn't going to stop us sitting down with the PlayStation 4 version to see what we'll be getting. Hit the jump for a look at Destiny's character creator, a good chunk of single player and a couple of rounds of the game's domination-style multiplayer mode, control.
Why do game manuals sometimes give a character's blood group along with the expected name, height and age? Take a watch for the significance of blood types in Japanese games and find out if you're a compatible donor for the cast of Resident Evil, Final Fantasy and Street Fighter, at last.
Forza Horizon wasn't exactly a surprise hit, because letting veterans from Codemasters Racing Studio loose with Turn 10's technology was always going to result in something special. Forza Horizon 2 whisks the Horizon festival off to Europe and makes some big changes that have us itching to get back in the driving seat. We talk to creative director Ralph Fulton about the five most exciting improvements.
Easter eggs let developers hide jokes, scares, secrets and downright weirdness in their videogames. Also bitchy asides about their rivals, and movies they don't like. Catch the the nine cattiest examples in this video.
As the last generation of consoles recedes into the distance, Show of the Week takes its eyes off the road to the future of videogames, peers over one shoulder because it has a shoulder in this metaphor, and looks back to the Mass Effect trilogy: as glorious an RPG space opera as we could have have hoped for. Join us to salute BioWare's sci-fi saga and commemorate Shepard's most violently erratic Renegade interrupts.
We've discussed the physical reaction we have to Alien Isolation: the clammy palms, trembling hands and pounding heart. It's time to use actual science to determine how scary the game is. I strapped on a heart rate monitor and played the nerve-shredding E3 demo, which added synthetic humans and a flamethrower to the mix. I begin with a pulse of around 70bpm and the only way is up.
It shouldn't be hard to make a videogame commercial. Show some footage of the game. Tell people the price. Maybe stick some dubious accolades on there. Or you could slap together some inexplicable madness that has nothing to do with the game you're selling, that's good too.
Peter 'Tyrion Lannister' Dinklage is taking a lot of flak for his voice performance in the Destiny alpha. To be fair, he is playing an emotionless AI called Ghost and also his is far from the worst videogame performance we've had from a respected Hollywood actor.
Rainbow Six Siege smashed its way into E3 with destruction-based asymmetric multiplayer and lady hostages for maximum empathy. The first demo of its siege action took place in a highly destructible suburban house in Boston, but away from American homes with comparatively thin walls, will other Rainbow Six Siege levels be less lavishly breakable? The opposite is true, says technical artist Olivier Couture.
July might be a barren wasteland of NO NEW GAMES, with nothing to look forward to except Forza Motorsport 5: Racing Game of the Year Edition, but it's also a chance to revisit my favourite game of the last generation for a farewell tour. In Show of the Week, I jump back into Red Dead Redemption to find out once and for all if the game's spooky ghost town of Tumbleweed is actually haunted.
Whether you're a fan of Superman's relentlessly noble superheroics or find him a superdull goody-goody, you will notice he sorely lacks a quality videogame. We're yet to get a game that does for him what the Arkham series did for Batman: capture the spirit of the character in an entertaining, challenging way. But Supes may be forever doomed to toil in dreadful games, and here's why.
This year's Call of Duty, the near-futuristic Call of Duty: Advanced Warfare, comes from Sledgehammer Games, the studio founded by Michael Condrey and Glen Schofield - also known as the creators of Dead Space. What could their experience with sci-fi survival horror bring to a game in which you'll be kicking enemies through walls with cybernetic legs? Pacing, tension and the "terrors of war", say the studio heads.
Xbox 360 indie game Avatar Fear pops your Xbox Live avatar into a cluster of pyramids to collect precious relics and be chased by a winged snakey lizard monster. Mike and I endure the terror so you don't have to.
If you keep a keen eye on videogame rumours, you may have been surprised when Forza Horizon 2 broke cover with a resolutely European setting. A few weeks before the announcement, two pieces of concept art surfaced, purporting to be from a game called Forza Deep South. The Louisiana bayou and moonshine running appeared to be the inspiration, which sounded cool to us. So what actually happened to Forza Deep South?
Far Cry 4 is teeming with female characters, says creative director Alex Hutchinson, who tallies half of the game's main antagonists and half of the rebel fighters as ladies. For more Far Cry 4 story details, such as how Pagan Min is definitely for sure absolutely "not your father", take a watch.
We create a mightily hairy MMA fighter and take him to the Octagon in EA Sports UFC, the recent MMA effort from Electronic Arts. Watch the video for that desperately mismatched scrap, plus a more balanced bout between female fighters Ronda Rousey and Cat Zingano.
Sniper Elite 3 has given us a crash course in anatomy. When we take out a dastardly Nazi, we're often treated to a painstaking slow-motion demonstration of what happens inside the human body when hit with a high velocity .30 cal Springfield round. Spoiler alert: it's like a firecracker going off in a carrier bag full of offal. But Sniper Elite is far from the inventor of the gross-out X-ray mode; Show of the Week has the proof, with the five most stomach-churning X-ray modes in gaming.
In Far Cry 4 you can cut the brakes on a vehicle, load it with explosives and roll it down a hill into a mob of henchmen, says Far Cry 4 creative director Alex Hutchinson. Or you just could slap sticky C4 on an elephant, you monster. Take a watch for more juicy Far Cry 4 gameplay details.
In this Sniper Elite 3 gameplay, North Africa's most chaotic sniper team (us) deploy into the game's co-op Overwatch mode. Be amazed by how fast it all goes to pot in this Xbox One gameplay of Sniper Elite 3's co-op mission Radio Silence.
Fighting games are overrun with muscular men in karate gis, women who forgot to put on 80 percent of their clothes, and ninjas. So many ninjas. It's easy to forget the contingent of kookier fighters that include possessed weirdos, dead US presidents and rapping clock-enthusiast Flava Flav. Hit the jump for a salute to the genre's seven most bizarre characters.
Survival horror Outlast brings its precision scares and nerve-shredding intensity at last to Xbox One, and we dare to play it. In this first gameplay video, journalist Miles Upshur (really) arrives at Mount Massive Asylum for a good snoop around with a night vision camcorder. Why didn't he visit during daylight hours?
The agents of The Division's eponymous Division are no strangers to fancy military technology, with their contact lens heads-up displays and 3D floor maps. The Division's coolest trick, though, is a technology known as Echo. Find out what it is and what it does from The Division director Ryan Bernard after the jump.
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